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Title
Unencrypted Private Data On-Chain
Relationships
- CWE-767: Access to Critical Private Variable via Public Method
- EthTrust Security Levels:
- [Q] No Private Data
- [Q] Enforce Least Privilege
Description
It is a common misconception that private
type variables cannot be read. Even if your contract is not published, attackers can look at contract transactions to determine values stored in the state of the contract. For this reason, it's important that unencrypted private data is not stored in the contract code or state.
Remediation
Any private data should either be stored off-chain, or carefully encrypted.
References
- Keeping secrets on Ethereum
- A Survey of Attacks on Ethereum Smart Contracts (SoK)
- Unencrypted Secrets
- Stack Overflow - Decrypt message on-chain
Samples
odd_even.sol
/*
* @source: https://gist.github.com/manojpramesh/336882804402bee8d6b99bea453caadd#file-odd-even-sol
* @author: https://github.com/manojpramesh
* Modified by Kaden Zipfel
*/
pragma solidity ^0.5.0;
contract OddEven {
struct Player {
address addr;
uint number;
}
Player[2] private players;
uint count = 0;
function play(uint number) public payable {
require(msg.value == 1 ether, 'msg.value must be 1 eth');
players[count] = Player(msg.sender, number);
count++;
if (count == 2) selectWinner();
}
function selectWinner() private {
uint n = players[0].number + players[1].number;
(bool success, ) = players[n%2].addr.call.value(address(this).balance)("");
require(success, 'transfer failed');
delete players;
count = 0;
}
}
Comments
The vulnerable version above requires the players to send the number they are using as part of the transaction. This means the first player's number will be visible, allowing the second player to select a number that they know will make them a winner. (This assumption is simplistic to illustrate - there are also possibilities to front-run players, among other potential issues).
In the fixed version below, the players instead submit a commitment that obfuscates their number, and only subsequently reveal that they know the secret to set in train the process of a payout.
odd_even_fixed.sol
/*
* @source: https://github.com/yahgwai/rps
* @author: Chris Buckland
* Modified by Kaden Zipfel
* Modified by Kacper Żuk
*/
pragma solidity ^0.5.0;
contract OddEven {
enum Stage {
FirstCommit,
SecondCommit,
FirstReveal,
SecondReveal,
Distribution
}
struct Player {
address addr;
bytes32 commitment;
bool revealed;
uint number;
}
Player[2] private players;
Stage public stage = Stage.FirstCommit;
function play(bytes32 commitment) public payable {
// Only run during commit stages
uint playerIndex;
if(stage == Stage.FirstCommit) playerIndex = 0;
else if(stage == Stage.SecondCommit) playerIndex = 1;
else revert("only two players allowed");
// Require proper amount deposited
// 1 ETH as a bet + 1 ETH as a bond
require(msg.value == 2 ether, 'msg.value must be 2 eth');
// Store the commitment
players[playerIndex] = Player(msg.sender, commitment, false, 0);
// Move to next stage
if(stage == Stage.FirstCommit) stage = Stage.SecondCommit;
else stage = Stage.FirstReveal;
}
function reveal(uint number, bytes32 blindingFactor) public {
// Only run during reveal stages
require(stage == Stage.FirstReveal || stage == Stage.SecondReveal, "wrong stage");
// Find the player index
uint playerIndex;
if(players[0].addr == msg.sender) playerIndex = 0;
else if(players[1].addr == msg.sender) playerIndex = 1;
else revert("unknown player");
// Protect against double-reveal, which would trigger move to Stage.Distribution too early
require(!players[playerIndex].revealed, "already revealed");
// Check the hash to prove the player's honesty
require(keccak256(abi.encodePacked(msg.sender, number, blindingFactor)) == players[playerIndex].commitment, "invalid hash");
// Update player number if correct
players[playerIndex].number = number;
// Protect against double-reveal
players[playerIndex].revealed = true;
// Move to next stage
if(stage == Stage.FirstReveal) stage = Stage.SecondReveal;
else stage = Stage.Distribution;
}
function distribute() public {
// Only run during distribution stage
require(stage == Stage.Distribution, "wrong stage");
// Find winner
uint n = players[0].number + players[1].number;
// Payout winners winnings and bond
players[n%2].addr.call.value(3 ether)("");
// Payback losers bond
players[(n+1)%2].addr.call.value(1 ether)("");
// Reset the state
delete players;
stage = Stage.FirstCommit;
}
}